1
Original Idea
A man playing the arcade game called double Dragon gets pulled into the TV and becomes the character that he’s playing and begins fighting bad guys
2
AI Enhanced
[LOGLINE]
A man playing the arcade game called Double Dragon gets pulled into the TV and transforms into the character he’s controlling, engaging in intense battles against bad guys within the game world.
[SUBJECT & ACTION]
The man, now transformed into a pixelated hero, navigates through the vibrant game environment, utilizing martial arts skills to fight off various enemies, showcasing a mix of determination and excitement.
[ENVIRONMENT]
The setting is a colorful, retro arcade game world resembling the classic Double Dragon aesthetic, filled with urban backdrops, neon lights, and animated enemies lurking in the shadows.
[CAMERA & MOVEMENT]
Smooth tracking shot as the man is pulled into the TV, followed by dynamic pans and quick cuts during the fight sequences to capture the action-packed movements.
[BEAT FLOW — 10s]
• 0–3.3s: The man sits in front of the arcade machine, intensely focused on the game, bright screen illuminating his face.
• 3.3–6.6s: Suddenly, he is sucked into the TV, the screen swirling with pixelated graphics as he transforms into the game character.
• 6.6–10s: He lands in the game world, instantly engaging the first enemy in a fierce fight, showcasing his martial arts moves.
[LIGHTING & COLOR]
Bright, saturated colors reflecting the retro game style; dynamic lighting effects during combat sequences to emphasize hits and movements.
[VFX & CLEANUP]
Subtle motion blur for fast movements; clean lines and crisp edges to maintain the retro game aesthetic.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.
Full Enhanced Sora Prompt
[LOGLINE]
A man playing the arcade game called Double Dragon gets pulled into the TV and transforms into the character he’s controlling, engaging in intense battles against bad guys within the game world.
[SUBJECT & ACTION]
The man, now transformed into a pixelated hero, navigates through the vibrant game environment, utilizing martial arts skills to fight off various enemies, showcasing a mix of determination and excitement.
[ENVIRONMENT]
The setting is a colorful, retro arcade game world resembling the classic Double Dragon aesthetic, filled with urban backdrops, neon lights, and animated enemies lurking in the shadows.
[CAMERA & MOVEMENT]
Smooth tracking shot as the man is pulled into the TV, followed by dynamic pans and quick cuts during the fight sequences to capture the action-packed movements.
[BEAT FLOW — 10s]
• 0–3.3s: The man sits in front of the arcade machine, intensely focused on the game, bright screen illuminating his face.
• 3.3–6.6s: Suddenly, he is sucked into the TV, the screen swirling with pixelated graphics as he transforms into the game character.
• 6.6–10s: He lands in the game world, instantly engaging the first enemy in a fierce fight, showcasing his martial arts moves.
[LIGHTING & COLOR]
Bright, saturated colors reflecting the retro game style; dynamic lighting effects during combat sequences to emphasize hits and movements.
[VFX & CLEANUP]
Subtle motion blur for fast movements; clean lines and crisp edges to maintain the retro game aesthetic.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.