A man on the pc playing Dota

1

Original Idea

A man on the pc playing Dota

2

AI Enhanced

[LOGLINE] A man intensely focused on his computer screen, playing Dota, experiences a rollercoaster of emotions as he navigates through a high-stakes match. [SUBJECT & ACTION] The man, seated at his desk, furrows his brow and grips his mouse tightly, clicking rapidly as he controls his hero on the screen, showcasing a mix of determination and frustration during critical moments of the game. [ENVIRONMENT] The room is dimly lit, illuminated only by the glow of the computer monitor, creating a cozy yet tense atmosphere. [CAMERA & MOVEMENT] Slow zoom-in on the man's face, then pan to the screen showing the game, followed by a close-up of his hands on the mouse and keyboard. [BEAT FLOW — 10s] • 0–3.3s: Start with a close-up of the man's concentrated expression, highlighting his furrowed brow. • 3.3–6.6s: Cut to the screen displaying the Dota interface, showcasing an intense team fight. • 6.6–10s: Return to the man’s hands as he clicks furiously, then a quick reaction shot of him leaning back in frustration after a setback. [LIGHTING & COLOR] Soft ambient lighting with cool tones emanating from the monitor, contrasting with warmer shadows around the room to emphasize the isolation of the gaming experience. [VFX & CLEANUP] Subtle motion blur during intense action sequences; stable edges to keep focus on the man and the game. [NEGATIVE DIRECTIVES] No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.

Full Enhanced Sora Prompt

[LOGLINE] A man intensely focused on his computer screen, playing Dota, experiences a rollercoaster of emotions as he navigates through a high-stakes match. [SUBJECT & ACTION] The man, seated at his desk, furrows his brow and grips his mouse tightly, clicking rapidly as he controls his hero on the screen, showcasing a mix of determination and frustration during critical moments of the game. [ENVIRONMENT] The room is dimly lit, illuminated only by the glow of the computer monitor, creating a cozy yet tense atmosphere. [CAMERA & MOVEMENT] Slow zoom-in on the man's face, then pan to the screen showing the game, followed by a close-up of his hands on the mouse and keyboard. [BEAT FLOW — 10s] • 0–3.3s: Start with a close-up of the man's concentrated expression, highlighting his furrowed brow. • 3.3–6.6s: Cut to the screen displaying the Dota interface, showcasing an intense team fight. • 6.6–10s: Return to the man’s hands as he clicks furiously, then a quick reaction shot of him leaning back in frustration after a setback. [LIGHTING & COLOR] Soft ambient lighting with cool tones emanating from the monitor, contrasting with warmer shadows around the room to emphasize the isolation of the gaming experience. [VFX & CLEANUP] Subtle motion blur during intense action sequences; stable edges to keep focus on the man and the game. [NEGATIVE DIRECTIVES] No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.

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