adolf hitler complaining at a Walmart about game prices

1

Original Idea

adolf hitler complaining at a Walmart about game prices

2

AI Enhanced

[LOGLINE] Adolf Hitler stands in the electronics section of a Walmart, expressing his frustration over the rising prices of video games. [SUBJECT & ACTION] Hitler gestures animatedly as he complains about the cost of games, his face contorted with annoyance. He waves his arms dramatically, attracting the attention of nearby shoppers. [ENVIRONMENT] The scene takes place in a brightly lit Walmart, surrounded by shelves stocked with various video games and consoles, creating a stark contrast between the mundane retail setting and the historical figure's presence. [CAMERA & MOVEMENT] Start with a medium shot of Hitler in front of the game display, then pan slowly to capture the reactions of shoppers. A quick zoom in on his expressive face as he raises his voice, followed by a steady pull-back to reveal the surrounding environment. [BEAT FLOW — 10s] • 0–3.3s: Medium shot of Hitler standing by the game section, looking frustrated as he scans the prices. • 3.3–6.6s: Close-up of Hitler's face contorting in disbelief, arms flailing as he complains loudly. • 6.6–10s: Pull back to show curious shoppers glancing over, with Hitler still gesturing, the final second freezes on his animated expression. [LIGHTING & COLOR] Bright, fluorescent lighting typical of retail environments; vibrant colors of game covers pop against the more subdued tones of the store's interior. [VFX & CLEANUP] Subtle motion blur on Hitler's hand gestures; ensure stable edges to maintain clarity of the scene. [NEGATIVE DIRECTIVES] No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.

Full Enhanced Sora Prompt

[LOGLINE] Adolf Hitler stands in the electronics section of a Walmart, expressing his frustration over the rising prices of video games. [SUBJECT & ACTION] Hitler gestures animatedly as he complains about the cost of games, his face contorted with annoyance. He waves his arms dramatically, attracting the attention of nearby shoppers. [ENVIRONMENT] The scene takes place in a brightly lit Walmart, surrounded by shelves stocked with various video games and consoles, creating a stark contrast between the mundane retail setting and the historical figure's presence. [CAMERA & MOVEMENT] Start with a medium shot of Hitler in front of the game display, then pan slowly to capture the reactions of shoppers. A quick zoom in on his expressive face as he raises his voice, followed by a steady pull-back to reveal the surrounding environment. [BEAT FLOW — 10s] • 0–3.3s: Medium shot of Hitler standing by the game section, looking frustrated as he scans the prices. • 3.3–6.6s: Close-up of Hitler's face contorting in disbelief, arms flailing as he complains loudly. • 6.6–10s: Pull back to show curious shoppers glancing over, with Hitler still gesturing, the final second freezes on his animated expression. [LIGHTING & COLOR] Bright, fluorescent lighting typical of retail environments; vibrant colors of game covers pop against the more subdued tones of the store's interior. [VFX & CLEANUP] Subtle motion blur on Hitler's hand gestures; ensure stable edges to maintain clarity of the scene. [NEGATIVE DIRECTIVES] No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.

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