DrDonut dies to a crystal in minecraft adn gets mad

1

Original Idea

DrDonut dies to a crystal in minecraft adn gets mad

2

AI Enhanced

[LOGLINE] DrDonut, a dedicated player in Minecraft, meets an untimely demise at the hands of a treacherous crystal, igniting a wave of frustration and anger. [SUBJECT & ACTION] DrDonut, visibly enraged, throws his controller down in disbelief after the unexpected death. He shakes his head in frustration, his avatar frozen amidst the chaos of the pixelated world. [ENVIRONMENT] The scene is set in a vibrant Minecraft landscape, filled with blocky trees, a clear blue sky, and the ominous glow of a crystal nearby, casting an eerie light. [CAMERA & MOVEMENT] Slow zoom in on DrDonut’s avatar as he reacts, followed by a quick cut to a close-up of the crystal that caused his demise. Finally, a pull back to capture the broader landscape and his avatar's defeated stance. [BEAT FLOW — 10s] • 0–3.3s: Close-up of DrDonut's avatar standing near the crystal, showing initial confusion. • 3.3–6.6s: Cut to DrDonut’s real-life reaction, throwing the controller down and shaking his head in disbelief. • 6.6–10s: Wide shot of the Minecraft landscape with DrDonut’s avatar standing still, filled with frustration, as the crystal glows ominously. [LIGHTING & COLOR] Bright, saturated colors typical of Minecraft, with a stark contrast created by the glowing crystal casting a bluish hue over the surrounding area. [VFX & CLEANUP] Subtle pixel distortion around the crystal; ensure clear edges on all objects without any blurring; maintain stability throughout the scene. [NEGATIVE DIRECTIVES] No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.

Full Enhanced Sora Prompt

[LOGLINE] DrDonut, a dedicated player in Minecraft, meets an untimely demise at the hands of a treacherous crystal, igniting a wave of frustration and anger. [SUBJECT & ACTION] DrDonut, visibly enraged, throws his controller down in disbelief after the unexpected death. He shakes his head in frustration, his avatar frozen amidst the chaos of the pixelated world. [ENVIRONMENT] The scene is set in a vibrant Minecraft landscape, filled with blocky trees, a clear blue sky, and the ominous glow of a crystal nearby, casting an eerie light. [CAMERA & MOVEMENT] Slow zoom in on DrDonut’s avatar as he reacts, followed by a quick cut to a close-up of the crystal that caused his demise. Finally, a pull back to capture the broader landscape and his avatar's defeated stance. [BEAT FLOW — 10s] • 0–3.3s: Close-up of DrDonut's avatar standing near the crystal, showing initial confusion. • 3.3–6.6s: Cut to DrDonut’s real-life reaction, throwing the controller down and shaking his head in disbelief. • 6.6–10s: Wide shot of the Minecraft landscape with DrDonut’s avatar standing still, filled with frustration, as the crystal glows ominously. [LIGHTING & COLOR] Bright, saturated colors typical of Minecraft, with a stark contrast created by the glowing crystal casting a bluish hue over the surrounding area. [VFX & CLEANUP] Subtle pixel distortion around the crystal; ensure clear edges on all objects without any blurring; maintain stability throughout the scene. [NEGATIVE DIRECTIVES] No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.

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