1
Original Idea
DrDonut dies to a crystal in minecraft adn gets mad
2
AI Enhanced
[LOGLINE]
DrDonut, a dedicated player in Minecraft, meets an untimely demise at the hands of a treacherous crystal, igniting a wave of frustration and anger.
[SUBJECT & ACTION]
DrDonut, visibly enraged, throws his controller down in disbelief after the unexpected death. He shakes his head in frustration, his avatar frozen amidst the chaos of the pixelated world.
[ENVIRONMENT]
The scene is set in a vibrant Minecraft landscape, filled with blocky trees, a clear blue sky, and the ominous glow of a crystal nearby, casting an eerie light.
[CAMERA & MOVEMENT]
Slow zoom in on DrDonut’s avatar as he reacts, followed by a quick cut to a close-up of the crystal that caused his demise. Finally, a pull back to capture the broader landscape and his avatar's defeated stance.
[BEAT FLOW — 10s]
• 0–3.3s: Close-up of DrDonut's avatar standing near the crystal, showing initial confusion.
• 3.3–6.6s: Cut to DrDonut’s real-life reaction, throwing the controller down and shaking his head in disbelief.
• 6.6–10s: Wide shot of the Minecraft landscape with DrDonut’s avatar standing still, filled with frustration, as the crystal glows ominously.
[LIGHTING & COLOR]
Bright, saturated colors typical of Minecraft, with a stark contrast created by the glowing crystal casting a bluish hue over the surrounding area.
[VFX & CLEANUP]
Subtle pixel distortion around the crystal; ensure clear edges on all objects without any blurring; maintain stability throughout the scene.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.
Full Enhanced Sora Prompt
[LOGLINE]
DrDonut, a dedicated player in Minecraft, meets an untimely demise at the hands of a treacherous crystal, igniting a wave of frustration and anger.
[SUBJECT & ACTION]
DrDonut, visibly enraged, throws his controller down in disbelief after the unexpected death. He shakes his head in frustration, his avatar frozen amidst the chaos of the pixelated world.
[ENVIRONMENT]
The scene is set in a vibrant Minecraft landscape, filled with blocky trees, a clear blue sky, and the ominous glow of a crystal nearby, casting an eerie light.
[CAMERA & MOVEMENT]
Slow zoom in on DrDonut’s avatar as he reacts, followed by a quick cut to a close-up of the crystal that caused his demise. Finally, a pull back to capture the broader landscape and his avatar's defeated stance.
[BEAT FLOW — 10s]
• 0–3.3s: Close-up of DrDonut's avatar standing near the crystal, showing initial confusion.
• 3.3–6.6s: Cut to DrDonut’s real-life reaction, throwing the controller down and shaking his head in disbelief.
• 6.6–10s: Wide shot of the Minecraft landscape with DrDonut’s avatar standing still, filled with frustration, as the crystal glows ominously.
[LIGHTING & COLOR]
Bright, saturated colors typical of Minecraft, with a stark contrast created by the glowing crystal casting a bluish hue over the surrounding area.
[VFX & CLEANUP]
Subtle pixel distortion around the crystal; ensure clear edges on all objects without any blurring; maintain stability throughout the scene.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.