1
Original Idea
Smoking a Crack pipe in a alley
2
AI Enhanced
[LOGLINE]
A gritty scene unfolds as a person smokes a crack pipe in a dimly lit alley, experiencing the fleeting highs and deep lows of their addiction.
[SUBJECT & ACTION]
The character, a disheveled individual with hollow eyes, nervously takes a drag from the crack pipe, their hands trembling slightly as they chase the high. The smoke curls upward, dissipating into the shadows of the alley.
[ENVIRONMENT]
The alley is narrow and cluttered, with graffiti-covered walls and litter strewn across the ground, illuminated only by a flickering streetlight that casts an eerie glow.
[CAMERA & MOVEMENT]
Handheld approach with a slow push-in to capture the character's face, then a slight tilt down to the crack pipe, followed by a pan to the alley walls showcasing the graffiti.
[BEAT FLOW — 10s]
• 0–3.3s: The camera starts with a wide shot of the alley, then shifts to a close-up of the character's face reflecting anxiety.
• 3.3–6.6s: The character raises the crack pipe to their lips, inhaling deeply, with smoke billowing upward in slow motion.
• 6.6–10s: The camera pulls back slightly, revealing the character's moment of ecstasy mixed with despair as they exhale, with the alley's shadows closing in around them.
[LIGHTING & COLOR]
Low-key lighting with stark contrasts; warm hues from the streetlight juxtaposed against the cool, shadowy corners of the alley, creating a tense atmosphere.
[VFX & CLEANUP]
Subtle smoke effects; slight grain to add texture; stable edges around the character to maintain focus.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.
Full Enhanced Sora Prompt
[LOGLINE]
A gritty scene unfolds as a person smokes a crack pipe in a dimly lit alley, experiencing the fleeting highs and deep lows of their addiction.
[SUBJECT & ACTION]
The character, a disheveled individual with hollow eyes, nervously takes a drag from the crack pipe, their hands trembling slightly as they chase the high. The smoke curls upward, dissipating into the shadows of the alley.
[ENVIRONMENT]
The alley is narrow and cluttered, with graffiti-covered walls and litter strewn across the ground, illuminated only by a flickering streetlight that casts an eerie glow.
[CAMERA & MOVEMENT]
Handheld approach with a slow push-in to capture the character's face, then a slight tilt down to the crack pipe, followed by a pan to the alley walls showcasing the graffiti.
[BEAT FLOW — 10s]
• 0–3.3s: The camera starts with a wide shot of the alley, then shifts to a close-up of the character's face reflecting anxiety.
• 3.3–6.6s: The character raises the crack pipe to their lips, inhaling deeply, with smoke billowing upward in slow motion.
• 6.6–10s: The camera pulls back slightly, revealing the character's moment of ecstasy mixed with despair as they exhale, with the alley's shadows closing in around them.
[LIGHTING & COLOR]
Low-key lighting with stark contrasts; warm hues from the streetlight juxtaposed against the cool, shadowy corners of the alley, creating a tense atmosphere.
[VFX & CLEANUP]
Subtle smoke effects; slight grain to add texture; stable edges around the character to maintain focus.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.