1
Original Idea
DrDonut dies to a crystal in minecraft adn gets really mad
2
AI Enhanced
[LOGLINE]
DrDonut dies to a crystal in Minecraft and gets really mad, showcasing his frustration in a vibrant blocky world.
[SUBJECT & ACTION]
DrDonut, a pixelated character with a frosted donut-themed skin, experiences a sudden demise after colliding with a shimmering crystal, his expression shifting from shock to fury as he reacts to the unexpected setback.
[ENVIRONMENT]
The scene is set in a colorful Minecraft landscape filled with blocky trees, a bright blue sky, and scattered glowing crystals that emit a radiant light.
[CAMERA & MOVEMENT]
Handheld pull-back to capture DrDonut’s initial shock, then a quick zoom-in on his face to emphasize his anger, followed by a rapid tilt down to the crystal that caused his demise.
[BEAT FLOW — 10s]
• 0–3.3s: DrDonut approaches the glowing crystal, a look of curiosity on his face.
• 3.3–6.6s: He collides with the crystal, and a bright explosion of pixels occurs, transitioning to his shocked expression.
• 6.6–10s: His face shifts to anger, and he throws his arms up in frustration, with the crystal shimmering in the background as the scene fades.
[LIGHTING & COLOR]
Bright, saturated colors dominate the scene; the crystals emit a soft glow, contrasting with the vibrant green of the grass and blue of the sky, creating a dynamic visual atmosphere.
[VFX & CLEANUP]
Subtle pixelated explosion effect during the collision; ensure stable edges around DrDonut and the crystal to enhance clarity.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.
Full Enhanced Sora Prompt
[LOGLINE]
DrDonut dies to a crystal in Minecraft and gets really mad, showcasing his frustration in a vibrant blocky world.
[SUBJECT & ACTION]
DrDonut, a pixelated character with a frosted donut-themed skin, experiences a sudden demise after colliding with a shimmering crystal, his expression shifting from shock to fury as he reacts to the unexpected setback.
[ENVIRONMENT]
The scene is set in a colorful Minecraft landscape filled with blocky trees, a bright blue sky, and scattered glowing crystals that emit a radiant light.
[CAMERA & MOVEMENT]
Handheld pull-back to capture DrDonut’s initial shock, then a quick zoom-in on his face to emphasize his anger, followed by a rapid tilt down to the crystal that caused his demise.
[BEAT FLOW — 10s]
• 0–3.3s: DrDonut approaches the glowing crystal, a look of curiosity on his face.
• 3.3–6.6s: He collides with the crystal, and a bright explosion of pixels occurs, transitioning to his shocked expression.
• 6.6–10s: His face shifts to anger, and he throws his arms up in frustration, with the crystal shimmering in the background as the scene fades.
[LIGHTING & COLOR]
Bright, saturated colors dominate the scene; the crystals emit a soft glow, contrasting with the vibrant green of the grass and blue of the sky, creating a dynamic visual atmosphere.
[VFX & CLEANUP]
Subtle pixelated explosion effect during the collision; ensure stable edges around DrDonut and the crystal to enhance clarity.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.