1
Original Idea
a person saying 67 while getting chased by a monster
2
AI Enhanced
[LOGLINE]
A person is frantically saying "67" while being chased by a terrifying monster through a dark, twisted alley.
[SUBJECT & ACTION]
The main character, filled with panic, repeatedly shouts "67" as they sprint down the alley, glancing back at the monstrous creature pursuing them.
[ENVIRONMENT]
The setting is a dimly lit, narrow alleyway with graffiti-covered walls and scattered debris, creating an atmosphere of tension and fear.
[CAMERA & MOVEMENT]
Handheld tracking shot following the character's erratic movements, with quick pans to capture the monster closing in.
[BEAT FLOW — 10s]
• 0–3.3s: The character bursts into the alley, breathless and terrified, saying "67" for the first time.
• 3.3–6.6s: The camera whips around to reveal the monstrous figure lurking behind, prompting the character to run faster while repeating "67."
• 6.6–10s: The character stumbles slightly, looking back one last time, before the shot cuts to the monster's menacing face as the screen fades to black.
[LIGHTING & COLOR]
Utilize harsh, flickering overhead lights casting deep shadows, with a cool color palette dominated by blues and grays to enhance the eerie atmosphere.
[VFX & CLEANUP]
Subtle motion blur during the chase sequence; stable edges to keep the focus on the characters and the environment without distractions.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.
Full Enhanced Sora Prompt
[LOGLINE]
A person is frantically saying "67" while being chased by a terrifying monster through a dark, twisted alley.
[SUBJECT & ACTION]
The main character, filled with panic, repeatedly shouts "67" as they sprint down the alley, glancing back at the monstrous creature pursuing them.
[ENVIRONMENT]
The setting is a dimly lit, narrow alleyway with graffiti-covered walls and scattered debris, creating an atmosphere of tension and fear.
[CAMERA & MOVEMENT]
Handheld tracking shot following the character's erratic movements, with quick pans to capture the monster closing in.
[BEAT FLOW — 10s]
• 0–3.3s: The character bursts into the alley, breathless and terrified, saying "67" for the first time.
• 3.3–6.6s: The camera whips around to reveal the monstrous figure lurking behind, prompting the character to run faster while repeating "67."
• 6.6–10s: The character stumbles slightly, looking back one last time, before the shot cuts to the monster's menacing face as the screen fades to black.
[LIGHTING & COLOR]
Utilize harsh, flickering overhead lights casting deep shadows, with a cool color palette dominated by blues and grays to enhance the eerie atmosphere.
[VFX & CLEANUP]
Subtle motion blur during the chase sequence; stable edges to keep the focus on the characters and the environment without distractions.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.