1
Original Idea
A that guy theme skit who’s had one too many drinks and now his friends have to take care of him. That guy jig
2
AI Enhanced
[LOGLINE]
A comedic skit centered around a friend who has had one too many drinks, embodying the classic "that guy" trope, as his friends struggle to take care of him.
[SUBJECT & ACTION]
The focus is on a guy, visibly tipsy, swaying and throwing out exaggerated gestures while trying to maintain his balance. His friends are surrounding him, attempting to support him while sharing exasperated glances and playful smirks.
[ENVIRONMENT]
The scene is set in a lively living room filled with party decorations, scattered drinks, and a mix of laughter and chatter from other guests in the background.
[CAMERA & MOVEMENT]
Start with a handheld zoom-in on the main character, then pull back to capture the group dynamic. Use a slight wobble effect to mimic the character's intoxicated state, and smoothly pan between friends as they react to his antics.
[BEAT FLOW — 10s]
• 0–3.3s: Close-up of the tipsy guy, eyes wide, attempting to tell a story while slurring his words.
• 3.3–6.6s: Cut to friends chuckling and playfully rolling their eyes, one of them reaching out to steady him.
• 6.6–10s: Wide shot of the entire group, the guy suddenly attempting to dance, causing laughter and a few friends to join in, creating a light-hearted atmosphere.
[LIGHTING & COLOR]
Warm, ambient lighting with a slight golden hue to evoke a cheerful party vibe; soft shadows to add depth without being harsh.
[VFX & CLEANUP]
Subtle motion blur to enhance the character's unsteady movements; stable edges around the friends to maintain focus on their expressions.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.
Full Enhanced Sora Prompt
[LOGLINE]
A comedic skit centered around a friend who has had one too many drinks, embodying the classic "that guy" trope, as his friends struggle to take care of him.
[SUBJECT & ACTION]
The focus is on a guy, visibly tipsy, swaying and throwing out exaggerated gestures while trying to maintain his balance. His friends are surrounding him, attempting to support him while sharing exasperated glances and playful smirks.
[ENVIRONMENT]
The scene is set in a lively living room filled with party decorations, scattered drinks, and a mix of laughter and chatter from other guests in the background.
[CAMERA & MOVEMENT]
Start with a handheld zoom-in on the main character, then pull back to capture the group dynamic. Use a slight wobble effect to mimic the character's intoxicated state, and smoothly pan between friends as they react to his antics.
[BEAT FLOW — 10s]
• 0–3.3s: Close-up of the tipsy guy, eyes wide, attempting to tell a story while slurring his words.
• 3.3–6.6s: Cut to friends chuckling and playfully rolling their eyes, one of them reaching out to steady him.
• 6.6–10s: Wide shot of the entire group, the guy suddenly attempting to dance, causing laughter and a few friends to join in, creating a light-hearted atmosphere.
[LIGHTING & COLOR]
Warm, ambient lighting with a slight golden hue to evoke a cheerful party vibe; soft shadows to add depth without being harsh.
[VFX & CLEANUP]
Subtle motion blur to enhance the character's unsteady movements; stable edges around the friends to maintain focus on their expressions.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.