1
Original Idea
Una telecamera di sorveglianza nella cameretta di un bambino riprende di notte. Sul pavimento c'è un giocattolo (es. un pupazzo vecchio, un'automobilina, un carillon). Lentamente, il giocattolo inizia a muoversi da solo, ma non è solo un movimento casuale: si sposta come se stesse "strisciando" , tutto deve essere iper realistico, movimenti naturali non distorti, tutto in inglese
2
AI Enhanced
[LOGLINE]
A surveillance camera in a child's bedroom captures a toy moving on its own in the dead of night.
[SUBJECT & ACTION]
On the floor, an old stuffed animal (or a toy car or a music box) begins to move as if it is "slithering" across the carpet, showcasing hyper-realistic and naturally fluid movements.
[ENVIRONMENT]
The setting is a dimly lit child's bedroom, filled with soft toys and decorative elements that create a cozy yet slightly eerie atmosphere.
[CAMERA & MOVEMENT]
Static wide shot from the corner of the room, slowly zooming in on the floor as the toy begins to move.
[BEAT FLOW — 10s]
• 0–3.3s: The camera captures the stillness of the bedroom, focusing on the toy lying motionless on the floor.
• 3.3–6.6s: The toy starts to shift slowly, the camera gradually zooms in, emphasizing the subtle movements of the toy as it "slithers."
• 6.6–10s: The movement becomes more pronounced, the camera remains steady, revealing the toy's full path across the floor, while the final second shows the toy coming to a stop without any new dialogue.
[LIGHTING & COLOR]
Soft, low lighting with a cool blue hue to create a nighttime ambiance; shadows accentuate the corners of the room.
[VFX & CLEANUP]
Smooth motion tracking for the toy's movement; subtle shadow play to enhance realism; stable edges to maintain focus on the toy.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.
Full Enhanced Sora Prompt
[LOGLINE]
A surveillance camera in a child's bedroom captures a toy moving on its own in the dead of night.
[SUBJECT & ACTION]
On the floor, an old stuffed animal (or a toy car or a music box) begins to move as if it is "slithering" across the carpet, showcasing hyper-realistic and naturally fluid movements.
[ENVIRONMENT]
The setting is a dimly lit child's bedroom, filled with soft toys and decorative elements that create a cozy yet slightly eerie atmosphere.
[CAMERA & MOVEMENT]
Static wide shot from the corner of the room, slowly zooming in on the floor as the toy begins to move.
[BEAT FLOW — 10s]
• 0–3.3s: The camera captures the stillness of the bedroom, focusing on the toy lying motionless on the floor.
• 3.3–6.6s: The toy starts to shift slowly, the camera gradually zooms in, emphasizing the subtle movements of the toy as it "slithers."
• 6.6–10s: The movement becomes more pronounced, the camera remains steady, revealing the toy's full path across the floor, while the final second shows the toy coming to a stop without any new dialogue.
[LIGHTING & COLOR]
Soft, low lighting with a cool blue hue to create a nighttime ambiance; shadows accentuate the corners of the room.
[VFX & CLEANUP]
Smooth motion tracking for the toy's movement; subtle shadow play to enhance realism; stable edges to maintain focus on the toy.
[NEGATIVE DIRECTIVES]
No text overlays, no watermarks, no duplicated limbs, avoid jitter/flicker, no floating artifacts, no lip-sync drift.